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Gameplay Trailer for Project EndAll

Final group project for the class Advanced Game Production. The assignment was to create a gameplay trailer for a game our group created and designed. We all split up to handle different aspects of the game. Character animation, attacking plant model/animation and interface design/animation done by myself.

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Obstacle Course for Biped

This obstacle course was designed by my teacher, Brian Hagan, for use in his Advanced Character Animation class. Your character had to make it through the course, avoid all the hurdles, and jump through the ring at the end. I liked the layout of the course as it would help me try new character animations I hadn't done before. I wanted the biped to be very acrobatic and agile, and so I included many types of flips throughout the course.

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