To utilize the education and experience I gained from my 3 years at the Art Institute of Pittsburgh to obtain a career in 3D animation in the Game Art & Design field.


The Art Institute of Pittsburgh, Pittsburgh, PA
Bachelor’s of Science in Game Art & Design
Date of graduation: September 2009
Final GPA: 3.5


Autodesk 3D Studio Max
Adobe Photoshop
Adobe Premiere Pro
Adobe After Effects
Pixologic ZBrush
Unreal Tournament 3 Editor


Animation
3D Modeling
Rigging/Skinning
Interface Design/Animation


Project “EndAll” (October 2008 – March 2009)

  • Animation Lead/Design Lead
    • Main character’s animations for in-game and cinematics
    • Man-eating plant animations for in-game
    • Designed and created animated HUD’s/menus/logos
    • Wrote all the documentation for the game’s progress

Project “Shadow of the Gods” (April 2008 – June 2008)

  • Animator/Assistant Modeler
    • Main and supporting character animations for in-game and cinematics for RPG sequence
    • Designed and modeled character weapons

Project “Epoch” (January 2008 – March 2008)

  • Animator/Modeler
    • Main and supporting character animations for the “prison fight” sequence
    • Designed concepts and modeled the main character

Best of Show Award: Graduation Portfolio Presentation

  • September 2009

Dean’s List

  • Fall 2006
  • Winter 2007
  • Spring 2008

Honor Roll

  • Summer 2007
  • Summer 2008
  • Fall 2008
  • Winter 2009

References availiable upon Request.