To utilize the education and experience I gained from my 3 years at the Art Institute of Pittsburgh to obtain a career in 3D animation in the Game Art & Design field.
The Art Institute of Pittsburgh, Pittsburgh, PA
Bachelor’s of Science in Game Art & Design
Date of graduation: September 2009
Final GPA: 3.5
Autodesk 3D Studio Max
Adobe Photoshop
Adobe Premiere Pro
Adobe After Effects
Pixologic ZBrush
Unreal Tournament 3 Editor
Animation
3D Modeling
Rigging/Skinning
Interface Design/Animation
Project “EndAll” (October 2008 – March 2009)
- Animation Lead/Design Lead
- Main character’s animations for in-game and cinematics
- Man-eating plant animations for in-game
- Designed and created animated HUD’s/menus/logos
- Wrote all the documentation for the game’s progress
Project “Shadow of the Gods” (April 2008 – June 2008)
- Animator/Assistant Modeler
- Main and supporting character animations for in-game and cinematics for RPG sequence
- Designed and modeled character weapons
Project “Epoch” (January 2008 – March 2008)
- Animator/Modeler
- Main and supporting character animations for the “prison fight” sequence
- Designed concepts and modeled the main character
Best of Show Award: Graduation Portfolio Presentation
- September 2009
Dean’s List
- Fall 2006
- Winter 2007
- Spring 2008
Honor Roll
- Summer 2007
- Summer 2008
- Fall 2008
- Winter 2009
References availiable upon Request.
